Shades

Caster Level(s): Wizard / Sorcerer 6
Innate Level: 6
School: Illusion
Descriptor(s):
Component(s): Verbal, Somatic
Range: Special
Area of Effect / Target: Special
Duration: Special
Additional Counter Spells:
Save: Special
Spell Resistance: Yes

The caster conjures a shadow variant of one of the following spells: Cone of Cold, Fireball, Stoneskin, Wall of Fire, or Summon Shadow.


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Notes:
  • "Shadow variant" has no real meaning in Neverwinter Nights; the spells cast via shades are identical to their "normal" versions, except they have a different spell level. This includes the spell school with regards to considerations such as Spell Focus and Arcane Defense. (The subspells that allow a saving throw are all in the evocation school.) In particular, the innate level of each variant is the innate level of the corresponding "normal" spell (5th for cone of cold, 3rd for fireball, and 4th for stoneskin, wall of fire, and summon shadow).
  • One advantage of this spell is having five spells combined into one. For sorcerers, this effectively increases the number of spells known. For wizards, this provides the ability to select which spell to cast at the time of casting.

shadow