Divine Relation

Caster Level(s): Cleric 0
Innate Level: 0
School: Divination
Descriptor(s):
Component(s): Somatic
Range: Short
Area of Effect / Target: Single
Save: None
Spell Resistance: None

You can divine your deity's relation towards the target's deity.




Notes:
  • Mechanically, Divine Relation is a spell/cantrip. In the reality of the gameworld however, it's a "sense".
  • This means that, despite the inevitable in-game animation of casting a spell, the cleric actually doesn't do anything more than take an extra moment to look at someone.
  • By extension, the target PC will likely be completely unaware that the cleric is "casting" the spell.
  • Divine Relation does NOT disclose the hearts of individuals.
  • Divine Relation does NOT disclose "evilness" or any other alignment factor.
  • Divine Relation does NOT disclose the EXACT deity one follows.
  • Divine Relation does NOT mimic psionics, mind-reading or anything of the like.
  • Divine Relation IS, and is ONLY, a cleric asking his or her deity for that deity's opinion on the person...in one word or less. It simply discloses the relationship between the cleric's deity and the individual being inspected: Allied, Friendly, Neutral, Unfriendly or Enemy. I.E. A Lucindite (Lucinda being Neutral Good) using Divine Relation upon a Toranite (being Lawful Good) will get "Enemy" in return. There's nothing "evil" or "Evil" about that result, it's simply one god's opinion of another.

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