Mass Heal

Caster Level: Cleric 8
Innate Level: 8
School: Conjuration
Descriptor:
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Small
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Channeling healing powers and expanding them in circular motions causes fountains of positive energy to spring forth around those allied to the caster's cause. The spell effect is linked to the Deity Relations between the caster's deity and the deities of party members. If a party member worships a deity that is an enemy of the caster's deity, that party member will not share the benefits of the spell.
  • Levels 15 and under: 10 Hit Points per level
  • Levels 16 - 20: 12 Hit Points per Level
  • Levels 20+: 15 Hit Points per Level

Healing spells have a reverse effect on undead, harming instead of healing them. If the amount of damage is greater than the target's current hit points, that creature is reduced to 1d4 hit points. If the caster's level is less than the target's CR (Challenge Rating), only half damage is done.

A successful touch attack must first be made when this spell is used against undead.

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