Healing Circle

Caster Level(s): Bard 5, Cleric 5, Druid 6
Innate Level: 5
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Personal
Area of Effect / Target: Medium
Duration: Instant
Additional Counter Spells: Circle of Doom
Save: Fortitude 1/2
Spell Resistance: Yes

Channeling healing powers and expanding them in circular motions causes fountains of positive energy to spring forth around those allied to the caster's cause. The spell effect is linked to the Deity Relations between the caster's diety and the dieties of party members. If a party member worships a diety that is an enemy of the caster's diety, that party member will not share the benefits of the spell. Likewise, the disposition of party members' deities to that of the caster's deity will determine the strength of the healing effect each party member receives.
  • Allies heal 1d12 + 4 Hit Points per caster level up to a maximum of 15 levels
  • Friendlies heal 1d10 + 2 Hit Points per caster level up to a 15 levels.
  • Neutrals heal 1d8 + 1 Hit Point per caster level up to 15 levels.

Bards heal 1d8+1 points per caster level.

Healing spells have a reverse effect when used on undead, harming instead of healing them.

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