Favored Enemy

Type of Feat: Class

Prerequisite:

Specifics: The character gains a +1 bonus to any damage delivered to his favored enemy. He also receives a +1 bonus on Listen, Spot, and Taunt checks against the favored enemy. These bonuses improve by +1 for every 5 levels that the Ranger gains, but they do not improve for the Mistone Alliance Scout. The type of favored enemies are: aberrations, animals, beasts, constructs, dragons, dwarves, elementals, elves, fey, giants, gnomes, goblinoids, half elves, half orcs, halfings, humans, magical beasts, monstrous humanoids, orcs, outsiders, reptilian humanoids, shapechangers, undead, and vermin.

Use: Automatic.


-

Notes:
  • The Ranger may choose additional favored enemies every five (5) levels.
  • The Undead Slayer is limited to Favored Enemy: Undead, and she never chooses another Favored Enemy.

shadow