Imbue

Type of Feat: Class

Prerequisites: Spellsword 1

Specifics:
  • Imbue I - The Spellsword can channel energy into her weapon temporarily enchanting it with 1d6 elemental damage. This is usable twice per day and lasts for two (2) turns per level of the spell sword.
  • Imbue II - The Spellsword can channel energy into her weapon temporarily enchanting it with elemental damage. This replaces Imbue I and is usable twice per day. Damage increases from 1d6 to 1d8 and lasts for two (2) turns per level of the spell sword.
  • Imbue III - The Spellsword can channel magic into her weapon temporarily enchanting it with special abilities. She can choose from wounding, vampiric, or vorpal damage. It is usable twice per day and lasts for two (2) turn per level of the spell sword. The damage for Imbue III increases from 1d8 to 2d6.

Use: Selected.

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