Howl, Daze

Difficulty Class, where applicable: 10 + 1 for every 4 HD.
Damage, where applicable: 1d6 + 1d6 for every 4 HD.
Duration, where applicable: 1 round + 1 for every 4 HD.

Howls are all sonic-based attacks that allow a monster to harm a target with the sound of its voice. Howls have a radius of 30 feet. Although Howl attacks have a large area of effect, they are easier to resist and do not last as long as other attack forms. The following types of Howls are available in the game:

Direct Damage: Sonic.
Mind-Affecting: Confuse, Daze, Fear, Stun.
Negative Energy: Doom, Death.
Movement Impeding: Paralysis.
Miscellaneous: Trumpet Archon Blast (Difficulty Class of 19, Paralysis for 1d4 Rounds).

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