Co'rys: Military

The Co'rys military is flung around the kingdom and contains four parts. First is the "army" with no name as yet. This organization is all things -patrols, military actions, town guard. It is under the charge of Andrew Cartier, who is called Captain or sometimes Lieutenant depending on who is speaking to him. He holds the only title, and the rest of the army are addressed by whatever name they present.

Second is the navy, which is primarily composed of ship's captains who owe favors to Kezed or were known to owe favors to Vehlor. Fort Vehl does have six warships now, each being extensively refitted when they are not out on "shakedown" voyages (which, some cryptically remark, always seems to coincide with increased piracy in the area). A gnome by the name of Elmswhittle is in charge of the ship's refitting but a naval war captain, if there is one, has not come into public view.

In a tall building near the Fort Vehl gladiator arena is the Veishana of Co'rys, Yveisha's group of spellweavers. Very little is known about them except that they tend to work with the Tower of Locusts more often than the Mesgard mages and are predominantly elven. Most of the defenses of Co'rys are magical in nature and of those; the targeted warning wards, the constructs prowling the tangled, wet borders looking for intruders, the flying eyeballs plucked from other beings and enchanted to scry until they rot to nothing; most come from this single heavy-beamed building.

The mages in Mesgard work with Kezed on occasion, placing wards and doing other less savory magical things, but their price is high. Only Kezed's fascination with their powers over the unliving and their desire to hide behind his government keep the alliance from dissolving.

Finally, the Tower of Locusts works with the Veishana of Co'rys in exchange for access to the Gloom Woods. What the Veishana get from this is unknown.

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