Poison

Poison afflicts creatures by delivering ability damage in two stages. When initially struck, the creature makes a Fortitude saving throw to resist the poison outright. If this roll fails the character takes a specified amount of ability damage. After one minute (one Turn) has passed the character makes another Fortitude saving throw. Failing means he takes an additional amount of ability damage. It is possible to remove poison before the second round of ability damage is delivered by using the Heal skill or the Neutralize Poison spell. While the spell will also cure ability damage, the skill will not. The ability damage received from poison can be removed by Resting.

Most poisons affect the body (Strength, Constitution, Dexterity), but some magical poisons can affect the mind (Intelligence, Wisdom, Charisma).

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