Parry

Parry allows the character to block incoming attacks and make spectacular counterattacks.

 
  • Ability: Dexterity
  • Classes:
  • Cross-Class: Yes
  • Requires Training: No
  • Check: The difficulty class is the modified attack roll of the incoming blow. A successful parry means that the attack does not damage the parrying character. A character may only parry a number of attacks per round equal to the number of attacks per round available to the character.
  • Special: Wearing armor may incur a penalty to the roll. If the parry is successful and the difference between the roll and the DC is ten points or greater, a counterattack occurs. A counterattack is a free attack made by the parrying character, at his full attack bonus, against the parried opponent.
  • Use: Select the Parry mode. The character will remain in parry mode until the mode is exited.

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