Sagewald Kingdom: Timeline

920
A fishing village in the western part of Alindor starts prospering, thanks to the abundance of fish.

925
Milara makes his announcement of the renaming of the continent of Alindor to Rilara.

943
Fishing ships start disappearing, and a sea monster attacks some villages. An adventuring party finds the monster's cave underwater, and they exterminate him.

1102
Some fishing villages are used by passing ships to resupply. They start growing with this business. One of them, Mariner's Hold, grows from village to small city. Humans and other races become more common.

1121
Halin Wisefoot, a Halfling merchant, starts his own trading company. With skill and a bit of Halfling luck, he starts to turn the small city in a large trading hub. Various trading companies are born, and many smaller cities are founded around Mariner's Hold. While not founding a real kingdom, this does herald the rise of the Hold as a trading port.

1122-1160
Due to it being as far from Milara's throne as possible on the continent, Mariner's Hold grows into a large trading port. Rumor has it that Halin has managed to keep the city relatively independent by agreeing to make large payments to Milara.

1160
After defeating Erilyn, Milara gains complete control over the continent and the name Rilara now applies to the entire land mass. Mariner's Hold however, continues to do well on trade.

1179
The Algarv trading company engages several pirate ships, in a massive naval battle near Mariner's Hold. Half the company's vessels are destroyed, and the pirate leaders escape.

1202
Halin travels to Port Hempstead on Mistone to strengthen the trading routes between his city and the City of Gold. A strong bond starts to form between both cities.

1230
As Mariner's Hold's sphere of influence expands further south, the number of humans in the city increases rapidly. Its borders eventually reach Falls Forest to the west. The wild elves there make it impossible for roads to cross through the forest, so the important trading outposts are formed beyond its borders, and the roads circle around it.

1286
A giant tribe attacks Mariner's Hold and causes great damage before being forced to retreat. The attack reveals the need of fortifications to protect the port town's wealth, but no new walls are built. Halin Wisefoot dies during this attack.

1323
The elves in Falls Forest send an emissary to Mariner's Hold. A meeting with the trading guilds is organized, and after three days of negotiations, the elves allow a few routes through the forest.

1341
Bloodstone returns to the world and starts his war campaign. Mariner's Hold and the Kingdom become an important trading route, being far from Milara's grasp, and far safer than Katherian. Walls and fortifications are built, and several forts along the trade roads are created.

1380
Milara is seen less and less, and the traders of Mariner's Hold allow themselves more freedom and start constructing city walls.

1402
Bloodstone is defeated, after over sixty years of war, and a dust cloud shrouds the world in darkness.

1403
The grasp of Milara seems to weaken. The name Alindor is whispered freely once again.
William Sagewald, the richest merchant in Mariner's Hold, gains the support of the population thanks to his charismatic and patriotic speeches. Claiming the defeat of Bloodstone a mark of a new era, he changes the name of the region to the Kingdom of Sagewald. He is crowned the first merchant king. The population, specially farmers and commoners, look up to him as the bringer of better times.

1404
A strange disease caused by the debris in the air marks its first victim: William II, the king's son and heir to the throne. The King orders the construction of a mausoleum in the castle for his son, and gathers sages to research this new illness.

1405
Sagewald and Taur'en declare war on each other, to fight over the resources in the Taur'en Hills. The bulk of the army is moved south, leaving a few divisions to guard Mariner's Hold.

1408
Marcus Sagewald, the crown prince, moves with his uncle Daniel to Sagewald Fort, to boost the morale of the troops stationed there.

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