Deity Domains

Each deity in Layonara has between two and five clerical domains. Upon creation, clerics may choose two domains from among those offered for the deity they have selected. For some deities, certain domains are restricted to special sects. For other gods, clerics must choose a certain domain. Please see the footnotes below the table or the specific deity page in question for additional information.

Domains and Turning Outsiders

Outsiders get turn resistance equal to their spell resistance rating (only Clerics of the Good or Evil domains may turn them without the Planar Turning feat). If you have the Planar Turning feat they are weakened and only have 1/2 their spell resistance as turn resistance.

Table: 
Deity/DomainAirAnimalDeathDestructionEarthEvilFireGoodHealing KnowledgeMagicPlantProtectionStrengthSunTravelTrickeryWarWater
AeridinXX - 1X
AragenX - 1X
Az'attaXX
Baraeon Ca'duzXXX
BerylX - 2XXX
BranderbackXXX
CorathXXX
DeliarXXXX
DorandXXXX - 2
Folian S'paeXXXX
GoranXXXX
GrandXXXX
GrannochXXXX - 1X
IlsareXXX
KatiaXX - 3XX - 3X
KithairienXXXX
LucindaXXX
MistXXXX
PrunillaXXXX
PyrtechonXXXX
RofireinXXXX
ShadonXXX
ShindaleriaXXXXX
SulterioXX - 2XX
ToranXXX
Vierdri'iraXXXX
VoraxXXX
XeenXXXX
Footnotes
1. Clerics of this deity must always choose this domain.
2. Clerics of this deity almost always choose this domain. Clerics not selecting this domain should provide a good RP reason.
3. Clerics of Katia must choose either the Animal or Plant domain, combining with any of the remaining available domains.
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